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Adeon

#8,882 in the world · #498 in Australia · in the top 19% nationally. 25 official events, 42 matches won and 33 lost.

  • 1613±39Rating · margin ±39
  • 1537Average field · 153 entr.
  • 32%vs top 5% (6–13)

What they have done so far

  • Has won 1 tournament. The biggest one had 36 players entered.
  • Made top 8 6 times in 25 tournaments: 24% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,634 points.
  • The toughest field they have faced averaged 1,590 points, across 35 entrants.
  • They are 48 points away from the top 250: Australia.

How the rating moved

Between 1,472 and 1,621, across 25 events with history.

Last 25 events

Date Event Entrants Field Pos. Record Rating
09/08/26 Riftbound Casual Sunday @ Good Games Boxhill Box Hill 29 1534 18° 0–0–1 -4
16/05/26 Riftbound Regional Qualifier - Sydney Grand Parade 1,405 1565 137° 8–5 +62
15/05/26 Super Nexus Night - RQ Sydney Friday 8pm Grand Parade 713 1523 176° 3–1 +25
15/05/26 Pre-Regional Challenge - RQ Sydney Friday 1pm Grand Parade 714 1587 67° 4–1 +58
18/03/26 Night Nexus Nights 630pm @Good Games Box Hill Box Hill 26 1544 21° 1–2 -14
14/03/26 Riftbound 2.5K @The Game Expo Hosted By Good Games Greensborough 64 1560 43° 0–1 -8
14/03/26 Summoner Skirmish - March @Good Games Box Hill Box Hill 14 1489 1–2 -20
11/03/26 Wednesday Evening Nexus Nights - 1v1 6:30pm Box Hill 28 1540 2–1 +19
09/03/26 Competitive Constructed Win A Box! @Good Games Box Hill Box Hill 35 1590 31° 0–2–1 -20
08/03/26 Sunday Afternoon Riftbound Open Play Box Hill 21 1532 0–0–1 +3
04/03/26 Wednesday Evening Nexus Nights - 1v1 630pm Box Hill 34 1539 15° 2–1 +15
25/02/26 Wednesday Evening Nexus Nights - 1v1 630pm Box Hill 42 1542 41° 0–3 -36
18/02/26 Wednesday Evening Nexus Nights - 1v1 630pm Box Hill 36 1548 35° 0–3 -45
08/02/26 Sunday Evening Spiritforged Pre-Rift Event Mitcham 29 1528 21° 1–2 -19
07/02/26 Spiritforged Pre-Rift Event @Good Games Box Hill Box Hill 23 1510 19° 1–2–1 -24
06/02/26 Friday Evening Spiritforged Pre-Rift Event Mitcham 39 1507 3–0–1 +15
24/12/25 Nexus Nights - 1v1 @Good Games Box Hill (Early Start 3pm) Box Hill 27 1512 2–0–1 +22
10/12/25 Nexus Nights - 1v1 Box Hill 34 1529 31° 0–1 -16
07/12/25 Sunday Afternoon Summoner Skirmish - December Mitcham 33 1540 17° 2–2–1 -9
29/11/25 Riftbound - Constructed - Win A Box @Good Games Box Hill Box Hill 51 1542 4–1–1 +35
26/11/25 Nexus Nights @ Good Game Box Hill Box Hill 46 1528 21° 2–1 +7
19/11/25 Nexus Night @Good Games Box Hill Box Hill 44 1527 19° 2–1–3 +5
12/11/25 Nexus Night @Good Games Box Hill Box Hill 36 1540 3–0–3 +68
08/11/25 Riftbound Release Event @Good Games Box Hill Box Hill 44 36° 0–1–1 -26
08/11/25 Riftbound Release Event @Good Games Box Hill Box Hill 35 34° 1–0 +20

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 3 events 68%
  • 16 to 99 21 events 40%
  • Under 16 1 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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