← Croatia

sugario

#27,721 in the world · #166 in Croatia · in the top 55% nationally. 35 official events, 90 matches won and 50 lost.

  • 1495±30Rating · margin ±30
  • 1539Average field · 126 entr.
  • 32%vs top 5% (6–13)

What they have done so far

  • Has won 4 tournaments. The biggest one had 28 players entered.
  • Made top 8 22 times in 35 tournaments: 63% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • Their all-time peak is 1,713 points.
  • The toughest field they have faced averaged 1,607 points, across 1,525 entrants.
  • They are 54 points away from the top 100: Croatia.

How the rating moved

Between 1,495 and 1,707, across 35 events with history.

Last 35 events

Date Event Entrants Field Pos. Record Rating
22/08/26 Saturday Vendetta Summoner Skirmish I Croatia 13 1548 12° 1–3 -30
20/08/26 Thursday Afternoon Nexus - 1vs1 Croatia 16 1526 14° 0–3 -49
13/08/26 Thursday Afternoon Nexus - 1vs1 Croatia 14 1540 2–2 -5
08/08/26 Saturday Afternoon Nexus - 1vs1 Croatia 12 1570 11° 1–3 -31
30/07/26 Thursday Vendetta Pre-Rift Event Croatia 20 1537 12° 2–2–1 -19
20/06/26 Saturday Afternoon Summoner Skirmish - June Croatia 17 1543 11° 2–3 -32
13/06/26 Riftbound Regional Qualifier - Utrecht Jaarbeursplein 6 1,953 1604 611° 4–3 -6
12/06/26 Pre-Regional Challenge - RQ Utrecht Friday 1pm Jaarbeursplein 6 1,525 1607 1008° 2–3 -35
04/06/26 Thursday Afternoon Nexus - 1v1 Croatia 13 1575 3–0–1 +21
28/05/26 Thursday Afternoon Nexus - 1v1 Croatia 13 1524 3–0–1 +15
21/05/26 Thursday Afternoon Nexus - 1v1 Croatia 16 1564 3–1 +11
14/05/26 Thursday Afternoon Nexus - 1v1 Croatia 19 1530 3–1 +9
07/05/26 Thursday Unleashed Pre-Rift Event Croatia 18 1507 11° 2–2 -29
02/05/26 Saturday Morning Unleashed Pre-Rift Event Croatia 24 1528 11° 2–2–1 -21
18/04/26 Summoner Skirmish April Croatia 12 1547 3–2 -8
11/04/26 Saturday Morning Nexus Nights - 1v1 Croatia 28 1566 10° 3–1–1 -2
09/04/26 Thursday Afternoon Nexus - 1v1 Croatia 13 1529 3–0–1 +16
02/04/26 Thursday Afternoon Nexus - 1v1 Croatia 15 1541 3–1 +5
21/03/26 Summoner Skirmish March Croatia 25 1532 4–2 -5
05/03/26 Thursday Afternoon Nexus - 1v1 Croatia 18 1537 4–1 +2
26/02/26 Riftbound Nexus Tournament Croatia 28 1521 4–0–1 +34
19/02/26 Riftbound Nexus Tournament Croatia 16 1529 3–0–1 +28
12/02/26 Riftbound Nexus Sealed Tournament Croatia 22 1501 21° 0–0–1 -6
07/02/26 Spiritforged Pre-Rift Event Croatia 29 1515 18° 2–3–1 -39
22/01/26 Riftbound Nexus Tournament Croatia 15 1538 1–2 -29
15/01/26 Riftbound Nexus 2vs2 Tournament Croatia 14 1557 0–0–1 -7
10/01/26 Summoner Skirmish January Croatia 17 1542 6–0–2 +54
18/12/25 Riftbound Nexus Tournament Croatia 22 1520 4–1 +19
11/12/25 Riftbound Nexus Tournament Croatia 18 1522 3–2 -3
04/12/25 Riftbound Nexus Tournament Croatia 15 1531 3–1 +14
27/11/25 Riftbound Nexus Tournament Croatia 25 1512 5–0 +79
20/11/25 Riftbound Nexus Tournament Croatia 25 1520 3–2 +10
12/11/25 Riftbound Nexus Tournamentt Croatia 26 3–2 +13
01/11/25 Riftbound Release Event Croatia 30 3–2 +21
30/10/25 Learn To Play Riftbound Croatia 20 0–0–1 0

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 2 events 50%
  • 16 to 99 22 events 60%
  • Under 16 11 events 56%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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