Suguru Geto
#13,376 in the world · #182 in Brazil · in the top 31% nationally. 6 official events, 16 matches won and 10 lost.
- 1578±69Rating · margin ±69
- 1559Average field · 17 entr.
- —vs top 5%
What they have done so far
- Made top 8 5 times in 6 tournaments: 83% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,625 points.
- The toughest field they have faced averaged 1,584 points, across 16 entrants.
- They are 51 points away from the top 100: Brazil.
How the rating moved
Between 1,520 and 1,609, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 18/08/26 | Tuesday Evening Vendetta Summoner Skirmish I Rio de Janeiro - RJ | 16 | 1584 | 8° | 2–2 | 0 |
| 17/08/26 | Saturday Morning Vendetta Summoner Skirmish I Rio de Janeiro | 29 | 1522 | 13° | 3–2 | -5 |
| 11/08/26 | Tuesday Evening Nexus Night Rio de Janeiro - RJ | 12 | 1549 | 6° | 2–2 | -26 |
| 06/08/26 | Kamusari - Nexus Night Rio de Janeiro | 12 | 1567 | 2° | 3–1 | +43 |
| 04/08/26 | Tuesday Evening Nexus Night Rio de Janeiro - RJ | 15 | 1571 | 2° | 3–1 | +46 |
| 02/08/26 | Sunday Evening Nexus Nights - 1v1 Rio de Janeiro | 18 | — | 7° | 3–2 | +20 |
Form and consistency
On a 1-win streak.
- 16 to 99 3 events 57%
- Under 16 3 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- 7A joshi BR 1684 0–1
- jinx BR 1672 2–1
- Santa BR 1667 0–1
- Vex a Patética BR 1645 0–1
- Golfinho BR 1638 0–2
- Fonkert BR 1602 0–1
- Jarek Leoni BR 1591 1–0
- Kiks BR 1589 0–1
- luquetas BR 1539 1–0
- BarãoDoLambari BR 1526 3–0
- jgzen BR 1524 0–1
- El Lobo Carioca BR 1523 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →