← Germany

Suix

#32,406 in the world · #1,926 in Germany · in the top 69% nationally. 8 official events, 13 matches won and 16 lost.

  • 1469±63Rating · margin ±63
  • 1524Average field · 226 entr.
  • vs top 5%

What they have done so far

  • Has won 1 tournament. The biggest one had 21 players entered.
  • Made top 8 3 times in 8 tournaments: 38% of the time.
  • Their all-time peak is 1,594 points.
  • The toughest field they have faced averaged 1,549 points, across 454 entrants.
  • They are 86 points away from the top 1,000: Germany.

How the rating moved

Between 1,432 and 1,573, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
01/09/26 Dienstag Nexus Night Durlach 18 1513 13° 2–2 +4
18/04/26 Super Saturday Standard Challenge - RQ Lille Saturday 11am 1 Bd des Cités Unies 454 1549 288° 2–4–1 -18
17/04/26 Super Nexus Night - RQ Lille Friday 7:30pm 1 Bd des Cités Unies 1,023 1547 509° 2–2 0
12/03/26 Donnerstag Evening Nexus Nights - 1v1 Karlsruhe 29 1519 2–0–1 +51
12/02/26 Donnerstag Evening Nexus Nights - 1v1 Karlsruhe 22 1528 22° 0–4 -73
22/01/26 Weekly Nexus Nights - 1v1 Karlsruhe 20 1508 20° 0–3 -68
08/01/26 Donnerstag Evening Nexus Nights - 1v1 Karlsruhe 19 1501 2–1 +13
20/11/25 Weekly Nexus Nights - 1v1 Karlsruhe 21 3–0 +60

Form and consistency

On a 1-win streak.

  • Events with 100+ entrants 2 events 36%
  • 16 to 99 6 events 45%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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