Suneo21
#18,996 in the world · #62 in Indonesia · in the top 60% nationally. 4 official events, 8 matches won and 8 lost.
- 1542±87Rating · margin ±87
- 1548Average field · 21 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their all-time peak is 1,556 points.
- The toughest field they have faced averaged 1,561 points, across 22 entrants.
How the rating moved
Between 1,460 and 1,542, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | Tuesday Evening Vendetta Summoner Skirmish I Surabaya | 16 | 1543 | 3° | 3–1 | +47 |
| 30/08/26 | BGA Vendetta Summoner Skirmish I Surabaya | 22 | 1561 | 9° | 3–2 | +35 |
| 19/08/26 | OSS Vendetta Summoner Skirmish I Surabaya | 24 | 1541 | 14° | 2–3 | 0 |
| 07/08/26 | BGA Friday Nexus Nights - 1v1 Surabaya | 13 | — | 7° | 0–2 | -40 |
Form and consistency
On a 1-loss streak.
- 16 to 99 3 events 57%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Thunder emperor ID 1659 0–1
- Von ID 1599 0–1
- Venom1 SG 1564 1–0
- pakkasih ID 1544 0–2
- MonkeyMainKartu ID 1543 0–1
- dVaporeon ID 1540 1–0
- Se7ennet ID 1533 0–1
- sol ID 1530 0–1
- Nightingale ID 1523 0–1
- Necrox ID 1512 1–0
- Zerachiel ID 1503 1–0
- hexcorewilli ID 1453 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →