SunZacky
#10,316 in the world · #3,763 in United States · in the top 22% nationally. 4 official events, 9 matches won and 3 lost.
- 1601±110Rating · margin ±110
- 1561Average field · 35 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,574 points, across 40 entrants.
How the rating moved
Between 1,558 and 1,601, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 20/11/25 | Wednesday Night Nexus Night Plano | 40 | 1574 | 19° | 2–1 | +16 |
| 13/11/25 | Wednesday Evening Nexus Night Plano | 30 | 1548 | 5° | 2–1 | +14 |
| 06/11/25 | Wednesday Evening Nexus Night Plano | 45 | — | 13° | 2–1 | +13 |
| 31/10/25 | Friday Evening Release Event Plano | 38 | — | 5° | 3–0 | +58 |
Form and consistency
On a 2-win streak.
- 16 to 99 4 events 75%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- LordxCharizard US 1722 0–1
- panicking US 1686 1–0
- TML Hollywood US 1633 1–0
- OmegaDodiyo US 1602 1–0
- Floorf The Dwarf US 1585 1–0
- big melvin US 1575 1–0
- Rohman US 1555 1–0
- WrathfulBevo US 1529 0–1
- Vibe Thief US 1519 1–0
- hellbent US 1507 0–1
- Gamzee US 1440 1–0
- jellolovesjello US 1427 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →