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SuperOishiPeanut

#9,950 in the world · #25 in Indonesia · in the top 24% nationally. 6 official events, 15 matches won and 8 lost.

  • 1604±70Rating · margin ±70
  • 1524Average field · 28 entr.
  • vs top 5%

What they have done so far

  • Made top 8 4 times in 6 tournaments: 67% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,532 points, across 52 entrants.
  • They are 38 points away from the top 10: Indonesia.

How the rating moved

Between 1,449 and 1,604, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
21/08/26 HICE Nexus 1v1 (Friday) Kabupaten Tangerang 22 1517 4–0 +42
17/08/26 The Chosen Legends Kecamatan Serpong Utara 21 1521 2–1 +3
15/08/26 HOBBYSTATION X AFA.id Spirit Blossom CUP 2026 Kabupaten Tangerang 52 1532 12° 4–2 +32
12/08/26 Wednesday Evening Nexus Nights - 1v1 Kota Tangerang 16 1526 3–0–1 +78
09/08/26 Sunday Afternoon Nexus Nights - 1v1 Kota Tangerang 14 1–2–1 -13
07/08/26 HICE Nexus 1v1 (Friday) Kabupaten Tangerang 20 18° 1–3 -38

Form and consistency

On a 5-win streak.

  • 16 to 99 5 events 67%
  • Under 16 1 events 25%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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