← Australia

superpandaaa

#35,587 in the world · #1,989 in Australia · in the top 73% nationally. 10 official events, 11 matches won and 18 lost.

  • 1450±58Rating · margin ±58
  • 1530Average field · 19 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 3 times in 10 tournaments: 30% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their peak is 1,526 points, reached in November 2025: today they sit 76 points below it.
  • The toughest field they have faced averaged 1,585 points, across 22 entrants.
  • They are 96 points away from the top 1,000: Australia.

How the rating moved

Between 1,424 and 1,526, across 10 events with history.

Last 10 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Sunday Afternoon Vendetta Summoner Skirmish I Thomastown 22 1585 20° 1–3 -14
08/03/26 Sunday Afternoon Summoner Skirmish - March Thomastown 17 1540 16° 0–2 -23
08/02/26 Sunday Afternoon Spiritforged Pre-Rift Event 4 Prime St 22 1483 2–1–3 +15
04/01/26 Sunday Afternoon Summoner Skirmish - January 4 Prime St 24 1542 12° 3–2 +39
29/12/25 Monday Morning Nexus Nights - 1v1 Thomastown 14 1474 2–2 +9
15/12/25 Monday Evening Nexus Nights - 1v1 4 Prime St 14 1532 10° 1–3 -27
08/12/25 Monday Evening Nexus Nights - 1v1 4 Prime St 17 1539 14° 0–2 -32
24/11/25 Monday Evening Nexus Nights - 1v1 4 Prime St 16 1530 16° 0–2 -43
17/11/25 Monday Evening Nexus Nights - 1v1 4 Prime St 21 1544 16° 1–0–1 +23
09/11/25 Sunday Afternoon Release Event 4 Prime St 17 1–1–3 +3

Form and consistency

On a 1-loss streak.

  • 16 to 99 8 events 29%
  • Under 16 2 events 38%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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