Swainy
#12,370 in the world · #4,554 in United States · in the top 27% nationally. 13 official events, 22 matches won and 20 lost.
- 1585±54Rating · margin ±54
- 1544Average field · 163 entr.
- 17%vs top 5% (1–5)
What they have done so far
- Made top 8 6 times in 13 tournaments: 46% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,607 points.
- The toughest field they have faced averaged 1,590 points, across 1,833 entrants.
- They are 46 points away from the top 2,500: United States.
How the rating moved
Between 1,427 and 1,598, across 13 events with history.
Last 13 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 16/08/26 | Sunday Afternoon Nexus Nights - 1v1 Bellevue | 14 | 1579 | 8° | 1–2 | -13 |
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 290° | 5–2–1 | +41 |
| 31/03/26 | Mox Bellevue Nexus Night Bellevue | 35 | 1549 | 9° | 2–1 | +9 |
| 29/03/26 | Sunday Afternoon Nexus Nights - 1v1 Bellevue | 12 | 1542 | 3° | 2–1 | +10 |
| 24/03/26 | Mox Bellevue Nexus Night Bellevue | 52 | 1538 | 27° | 1–2 | -11 |
| 22/03/26 | Sunday Afternoon Nexus Nights - 1v1 Bellevue | 18 | 1539 | 3° | 2–1 | +23 |
| 17/03/26 | Mox Bellevue Nexus Night Bellevue | 50 | 1564 | 18° | 2–1 | +30 |
| 15/03/26 | Sunday Afternoon Nexus Nights - 1v1 Bellevue | 14 | 1524 | 3° | 2–1 | +36 |
| 08/03/26 | Sunday Afternoon Summoner Skirmish - March Bellevue | 16 | 1538 | 7° | 2–2 | +33 |
| 01/03/26 | Sunday Afternoon Nexus Nights - 1v1 Bellevue | 18 | 1564 | 18° | 0–3 | -42 |
| 22/02/26 | Sunday Afternoon Nexus Nights - 1v1 Bellevue | 16 | 1500 | 14° | 0–2 | -48 |
| 15/02/26 | Sunday Afternoon Nexus Nights - 1v1 Bellevue | 16 | 1522 | 11° | 1–1 | -1 |
| 09/02/26 | Sunday Evening Spiritforged Pre-Rift Event Bellevue | 20 | 1521 | 6° | 2–1 | +18 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 1 events 63%
- 16 to 99 9 events 46%
- Under 16 3 events 56%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Danix US 1856 0–1
- perk US 1823 0–1
- MENTAL MOUNTAIN US 1747 1–0
- Orion US 1743 0–1
- CC Lynx US 1731 0–1
- CondorofWar CA 1727 0–1
- Deep US 1691 0–2
- Majickmanbob US 1671 0–1
- FalIlen US 1662 0–1
- Móya US 1662 0–3
- DittoAnt US 1658 0–1
- blazeitbots420 US 1647 2–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →