← Australia

Thresh Bot

#16,752 in the world · #899 in Australia · in the top 33% nationally. 6 official events, 6 matches won and 4 lost.

  • 1556±89Rating · margin ±89
  • 1540Average field · 42 entr.
  • vs top 5%

What they have done so far

  • Made top 8 2 times in 6 tournaments: 33% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,559 points, across 34 entrants.
  • They are 57 points away from the top 500: Australia.

How the rating moved

Between 1,483 and 1,556, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
27/03/26 Friday Evening Nexus Nights - 1v1 ADELAIDE 34 1559 2–0 +47
20/02/26 Friday Evening Nexus Nights - 1v1 ADELAIDE 27 1529 19° 0–1–2 -7
09/02/26 Monday Night Spiritforged Pre-Rift Event Modbury 87 1540 16° 0–0–2 +1
09/01/26 Friday Evening Nexus Nights - 1v1 ADELAIDE 22 1525 2–1–2 +8
05/12/25 Friday Evening Nexus Nights - 1v1 ADELAIDE 41 1536 16° 2–1 +24
21/11/25 GGA Riftbound Friday Nexus Night ADELAIDE 39 1551 30° 0–1–2 -17

Form and consistency

On a 2-win streak.

  • 16 to 99 6 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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