T3TRON
#3,427 in the world · #35 in Singapore · in the top 6% nationally. 6 official events, 17 matches won and 4 lost.
- 1680±73Rating · margin ±73
- 1537Average field · 27 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 4 times in 6 tournaments: 67% of the time.
- Their best run is 5 tournaments in a row with the rating going up.
- Their all-time peak is 1,706 points.
- The toughest field they have faced averaged 1,589 points, across 22 entrants.
- They are 11 points away from the top 25: Singapore.
How the rating moved
Between 1,523 and 1,683, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/08/26 | Thursday Riftbound Nexus Night @ DP B1-541 | 28 | 1515 | 4° | 2–1 | -3 |
| 23/08/26 | CTGH SKIRMISH S1 Singapore | 22 | 1589 | 2° | 5–1–2 | +45 |
| 20/08/26 | Thursday Riftbound Nexus Night @ DP B1-541 | 29 | 1555 | 3° | 3–0 | +36 |
| 13/08/26 | Thursday Riftbound Nexus Night @ DP B1-541 | 28 | 1501 | 11° | 2–1 | +17 |
| 09/08/26 | Paya Lebar Games Haven Bo3 Nexus Afternoon Sunday 09/08 736a | 30 | 1525 | 3° | 3–0 | +62 |
| 06/08/26 | Thursday Riftbound Nexus Night @ DP B1-541 | 27 | — | 10° | 2–1 | +23 |
Form and consistency
On a 1-loss streak.
- 16 to 99 6 events 74%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Lyerfencer SG 1787 0–2
- OrangeOctober SG 1658 1–1
- wigglegenie SG 1615 1–1
- cardiro SG 1600 1–0
- toothpaste SG 1597 1–0
- Heimerdonger SG 1592 0–1
- leyeolyeo SG 1579 0–1
- SKLASH SG 1553 1–0
- GADEGATORADE SG 1553 1–0
- alee SG 1544 1–0
- halfalf SG 1532 1–0
- pickapick SG 1532 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →