Tactical Sloth
#34,562 in the world · #12,783 in United States · in the top 74% nationally. 3 official events, 4 matches won and 7 lost.
- 1456±114Rating · margin ±114
- 1563Average field · 14 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 3 tournaments: 33% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,578 points, across 13 entrants.
How the rating moved
Between 1,420 and 1,475, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 26/11/25 | Nexus Nights - 1v1 Sanford | 13 | 1578 | 10° | 1–2 | -19 |
| 12/11/25 | Wednesday Evening Nexus Nights - 1v1 Sanford | 14 | 1547 | 5° | 3–1 | +55 |
| 01/11/25 | Riftbound Release Event Sanford | 16 | — | 16° | 0–4 | -80 |
Form and consistency
On a 1-loss streak.
- 16 to 99 1 events 0%
- Under 16 2 events 57%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- snypergotya US 1657 0–1
- Munchlax US 1630 0–1
- TGC rat US 1575 0–1
- Izzet Guildgate US 1523 2–0
- JeFe US 1516 0–1
- Xirahii US 1493 0–1
- Bebop02 US 1466 1–0
- Collateral Rage US 1460 1–0
- Firefistace313 US 1458 0–1
- silliest goose US 1362 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →