Taiyo No Koori
#10,920 in the world · #902 in Italy · in the top 22% nationally. 6 official events, 16 matches won and 11 lost.
- 1596±71Rating · margin ±71
- 1556Average field · 354 entr.
- 17%vs top 5% (1–5)
What they have done so far
- Made top 8 3 times in 6 tournaments: 50% of the time.
- The toughest field they have faced averaged 1,590 points, across 1,719 entrants.
- They are 52 points away from the top 500: Italy.
How the rating moved
Between 1,508 and 1,596, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 21/02/26 | Riftbound Regional Qualifier - Bologna Bologna | 1,719 | 1590 | 288° | 5–2–1 | +38 |
| 18/02/26 | Nexus Night 18/02 @GameVault Forlì | 19 | 1519 | 11° | 1–2–1 | -23 |
| 17/02/26 | Tuesday Evening Nexus Nights - 1v1 Cesena | 15 | 1560 | 3° | 3–1 | +51 |
| 07/02/26 | Spiritforged Pre-Rift Event Forlì | 18 | 1527 | 8° | 2–2–2 | -13 |
| 10/01/26 | Winter League - Riftbound Bologna | 339 | 1556 | 97° | 4–3–1 | +35 |
| 17/12/25 | Mercoledì 17/12 Nexus Night@GameVault Forlì | 11 | 1586 | 7° | 1–1–2 | +8 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 2 events 56%
- 16 to 99 2 events 30%
- Under 16 2 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- KPopIdolEnjoyer IT 1844 0–1
- Miracle IT 1779 0–1
- hofmirr PL 1768 0–1
- wazerwaffle0 IT 1756 0–1
- pogrommm IT 1738 1–0
- Bnomas IT 1707 0–1
- loriwwa PL 1678 0–1
- 2Kn0wledge IT 1661 0–1
- Savo IT 1657 1–0
- Cago IT 1656 0–1
- SHAM Hyperion SE 1647 1–0
- Dakaien IT 1630 0–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →