TakeTinlek
#31,110 in the world · #1,844 in Germany · in the top 66% nationally. 6 official events, 7 matches won and 9 lost.
- 1476±87Rating · margin ±87
- 1511Average field · 25 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 6 tournaments: 17% of the time.
- Their peak is 1,522 points, reached in December 2025: today they sit 46 points below it.
- The toughest field they have faced averaged 1,539 points, across 19 entrants.
- They are 79 points away from the top 1,000: Germany.
How the rating moved
Between 1,472 and 1,522, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 07/02/26 | Riftbound: Spiritforged Pre-Rift Event AACHEN Aachen | 40 | 1496 | 16° | 1–1–2 | +4 |
| 17/01/26 | Riftbound: Summoner Skirmish 01/26 AACHEN Aachen | 19 | 1539 | 13° | 2–3 | -11 |
| 16/01/26 | Nexus Nights - 1v1 Aachen | 17 | 1498 | 15° | 0–2 | -39 |
| 18/12/25 | Riftbound: Nexus Night (1v1 Constructed) Aachen | 23 | 1511 | 8° | 2–1 | +21 |
| 04/12/25 | Riftbound: Nexus Night (1v1 Constructed) Aachen | 22 | — | 10° | 1–1–1 | +1 |
| 27/11/25 | Riftbound: Nexus Night (1v1 Constructed) Aachen | 21 | — | 10° | 1–1–1 | 0 |
Form and consistency
On a 2-loss streak.
- 16 to 99 6 events 35%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Cesium DE 1695 0–1
- Yuksa DE 1685 0–2
- StabstelleStefan DE 1641 0–2
- Ryukasaï DE 1611 0–1
- Haifeng DE 1585 0–1
- vuiy DE 1581 0–2
- Lord Kayato DE 1573 0–1
- Shadowbaddie DE 1529 1–0
- L1nk22 DE 1528 0–1
- NCG Rive DE 1502 1–0
- BBoyHung DE 1477 1–0
- TakeTinlek DE 1434 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →