← Brazil

Takinha

#21,873 in the world · #329 in Brazil · in the top 56% nationally. 5 official events, 8 matches won and 10 lost.

  • 1526±80Rating · margin ±80
  • 1528Average field · 18 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 2 times in 5 tournaments: 40% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,538 points.
  • The toughest field they have faced averaged 1,539 points, across 16 entrants.
  • They are 25 points away from the top 250: Brazil.

How the rating moved

Between 1,430 and 1,526, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Sunday Evening Vendetta Summoner Skirmish I Estoril 16 1539 3–2 +34
19/08/26 Nexus Nighto - 19/ocho Belo Horizonte - MG 22 1532 11° 2–1 +32
14/08/26 Semanal Nexus Night Dimensão Alternativa Belo Horizonte - MG 12 1534 2–2 +14
13/08/26 NexusNight 12/08 na VAULT Belo Horizonte - MG 25 1519 10° 1–1–1 +16
27/02/26 Pré-release Spiritforged Belo Horizonte - MG 14 1518 13° 0–4 -70

Form and consistency

On a 1-loss streak.

  • 16 to 99 3 events 55%
  • Under 16 2 events 25%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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