Taqi12
#28,255 in the world · #5 in Saudi Arabia · in the top 60% worldwide. 4 official events, 7 matches won and 8 lost.
- 1492±82Rating · margin ±82
- 1533Average field · 19 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their all-time peak is 1,518 points.
- The toughest field they have faced averaged 1,543 points, across 23 entrants.
How the rating moved
Between 1,477 and 1,502, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Saturday Evening Nexus Nights - 1v1 Saudi Arabia | 16 | 1541 | 8° | 2–2 | +5 |
| 22/08/26 | Saturday Evening Vendetta Summoner Skirmish I Saudi Arabia | 22 | 1523 | 15° | 2–3 | -15 |
| 15/08/26 | Saturday Evening Nexus Nights - 1v1 Saudi Arabia | 23 | 1543 | 7° | 3–2 | +25 |
| 08/08/26 | Saturday Nexus Night Saudi Arabia | 15 | 1526 | 14° | 0–1–3 | -23 |
Form and consistency
On a 1-loss streak.
- 16 to 99 3 events 50%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- yofee SA 1698 0–1
- Bluewave96 SA 1634 1–1
- Shadow The God SA 1567 0–1
- Cool Celebrant SA 1504 0–1
- Fury Fsooly SA 1499 0–2
- Dolus Mendacius SA 1498 0–1
- BasBoSa SA 1465 0–1
- LordGalactous SA 1462 0–1
- MadLed SA 1461 2–1
- Xyju SA 1438 2–0
- Perazoune SA 1438 0–1
- sai SA 1401 2–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →