Taurexis
#9,477 in the world · #525 in Australia · in the top 20% nationally. 2 official events, 6 matches won and 0 lost.
- 1608±140Rating · margin ±140
- —Field
- —vs top 5%
How the rating moved
Between 1,540 and 1,608, across 2 events with history.
Last 2 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 08/11/25 | Alliance Games - Origins Release Event Kingsford | 32 | — | 2° | 4–0–1 | +68 |
| 07/11/25 | Release Event Sydney | 29 | — | 4° | 2–0 | +40 |
Form and consistency
On a 1-loss streak.
- 16 to 99 2 events 86%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- NgoPunsIntended AU 1653 1–0
- Rizz AU 1552 0–1
- Kalmight AU 1503 1–0
- DoodletheFool AU 1500 1–0
- Katsune AU 1488 1–0
- Zef AU 1480 1–0
- Casper005 AU 1330 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →