← United States

Da Loc

#10,181 in the world · #3,714 in United States · in the top 22% nationally. 8 official events, 20 matches won and 15 lost.

  • 1602±63Rating · margin ±63
  • 1563Average field · 472 entr.
  • 33%vs top 5% (3–6)

What they have done so far

  • Made top 8 2 times in 8 tournaments: 25% of the time.
  • Their all-time peak is 1,609 points.
  • The toughest field they have faced averaged 1,606 points, across 17 entrants.
  • They are 29 points away from the top 2,500: United States.

How the rating moved

Between 1,498 and 1,602, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
25/04/26 Riftbound Regional Qualifier: Atlanta Atlanta 1,832 1600 211° 7–3–1 +68
28/02/26 Riftbound Regional Qualifier - Las Vegas Las Vegas 1,670 1587 1167° 1–3–2 -29
24/01/26 Saturday Afternoon Summoner Skirmish - January Stevensville 14 1538 2–1–1 +16
07/12/25 Sunday 12:00 PM Full Box Sealed Houston 172 1558 38° 2–1–1 +17
03/12/25 Wednesday Evening Nexus Night Fairfax 18 1550 10° 1–2 -17
02/12/25 The GUILD - Nexus Night Fairfax 26 1533 3–1 +49
01/12/25 Curio Springfield Mall Nexus Nights - 1v1 Springfield 25 1535 15° 2–2–1 -1
30/11/25 Riftbound Summoner Skirmish @Collector's Den Culpeper 17 1606 10° 2–2 -1

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 3 events 48%
  • 16 to 99 4 events 50%
  • Under 16 1 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

IT EN
🏆 Join tournaments 📚 Read guides and strategy 🏅 Climb the leaderboards 🔔 Get notifications ⚙ Customize your profile 👤 Create your public profile
Explore the Dashboard