← Vietnam

TDG cr4zy

#12,370 in the world · #20 in Vietnam · in the top 44% nationally. 6 official events, 16 matches won and 11 lost.

  • 1585±68Rating · margin ±68
  • 1537Average field · 31 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 4 times in 6 tournaments: 67% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,637 points.
  • The toughest field they have faced averaged 1,555 points, across 18 entrants.
  • They are 37 points away from the top 10: Vietnam.

How the rating moved

Between 1,526 and 1,624, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
16/08/26 Showdown Battle: Saigon - ZENI Card Central x TDG - SBS002 Khánh Hội 30 1533 21° 2–3 -22
12/08/26 Gotcha's Wednesday Evening Nexus Nights - 1v1 Bàn Cờ 18 1555 11° 1–2 -17
11/08/26 Tuesday Afternoon Nexus Nights - Multiplayer Quận 10 28 1542 3–0 +45
09/08/26 [Mystic Crew x OGT Viet Nam] Ha Noi Open - Road To Singapore Nghĩa Đô 48 1519 5–3 +35
04/08/26 Tuesday Afternoon Nexus Nights - Multiplayer Quận 10 20 2–1 +18
02/08/26 Giỏ cải Gò Vấp 15 3–2 +26

Form and consistency

On a 1-loss streak.

  • 16 to 99 5 events 59%
  • Under 16 1 events 60%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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