Teedu
#15,284 in the world · #232 in New Zealand · in the top 32% nationally. 13 official events, 34 matches won and 27 lost.
- 1565±54Rating · margin ±54
- 1555Average field · 67 entr.
- 25%vs top 5% (3–9)
What they have done so far
- Has won 2 tournaments. The biggest one had 34 players entered.
- Made top 8 8 times in 13 tournaments: 62% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,663 points.
- The toughest field they have faced averaged 1,589 points, across 231 entrants.
- They are 75 points away from the top 100: New Zealand.
How the rating moved
Between 1,519 and 1,658, across 13 events with history.
Last 13 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 03/04/26 | New Zealand 10K Open Main Event - Alexandra Park Raceway Greenlane | 340 | 1571 | 261° | 1–3 | -29 |
| 02/04/26 | New Zealand 10K Open - Friday Warm Up Greenlane | 231 | 1589 | 96° | 3–3 | +4 |
| 13/03/26 | Summoner Skirmish - March Hutt Central | 12 | 1585 | 12° | 0–4 | -62 |
| 07/03/26 | Riftbound Road to 10k Event - 8th March 2026 Petone | 23 | 1573 | 4° | 4–2–1 | +9 |
| 27/02/26 | Friday Evening Nexus Nights - 1v1 Wellington | 20 | 1548 | 2° | 3–0–2 | +24 |
| 20/02/26 | RIftbound Road to 10k @ Hobby Lords Lower Hutt Lower Hutt | 20 | 1552 | 4° | 4–3 | +12 |
| 06/02/26 | Cerberus Spiritforged Pre-Rift Wellington | 27 | 1540 | 27° | 0–3–1 | -51 |
| 06/02/26 | Spiritforged Pre-Rift Event Petone | 19 | 1523 | 1° | 3–0 | +23 |
| 19/12/25 | Saturday Morning Summoner Skirmish - December Te Aro | 34 | 1545 | 1° | 7–1–1 | +98 |
| 06/12/25 | Riftbound Summoner Skirmish - December 7th Petone | 26 | 1543 | 24° | 1–2 | -28 |
| 05/12/25 | Cerberus Saturday Summoner Skirmish - December Wellington | 32 | 1536 | 7° | 3–2–1 | +28 |
| 29/11/25 | Sunday Morning Summoner Skirmish - December 1 Kapiti Road | 19 | 1555 | 4° | 3–3 | +18 |
| 07/11/25 | Riftbound Release Hobby Wellington | 27 | — | 8° | 2–1 | +19 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 2 events 40%
- 16 to 99 10 events 57%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Delane NZ 1792 1–2
- JoKagè NZ 1763 0–1
- ThePigNextDoor NZ 1757 0–1
- Arshangel NZ 1739 0–2
- nznathan NZ 1712 1–1
- ArcaneDaddie NZ 1710 1–0
- grimsday NZ 1706 0–1
- Lai NZ 1704 0–1
- SavageIOI NZ 1697 0–1
- Roguen NZ 1689 1–0
- spydukk NZ 1684 0–2
- BainesyBoi NZ 1649 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →