Teewoo
#28,435 in the world · #1,662 in Germany · in the top 60% nationally. 6 official events, 6 matches won and 9 lost.
- 1491±86Rating · margin ±86
- 1515Average field · 29 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 6 tournaments: 17% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,503 points.
- The toughest field they have faced averaged 1,549 points, across 26 entrants.
- They are 64 points away from the top 1,000: Germany.
How the rating moved
Between 1,435 and 1,491, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 23/02/26 | Riftbound Nexus Night 23.02.26 Dusseldorf | 26 | 1549 | 5° | 2–1 | +36 |
| 07/02/26 | Riftbound: Spiritforged Pre-Rift Event AACHEN Aachen | 40 | 1496 | 22° | 1–1–1 | +1 |
| 20/12/25 | Riftbound: Summoner Skirmish 12/25 AACHEN Aachen | 21 | 1501 | 10° | 2–2–1 | +19 |
| 18/12/25 | Nexus Nights - 1v1 Essen | 28 | 1512 | 21° | 1–2 | -9 |
| 11/12/25 | Riftbound: Nexus Night (1v1 Constructed) Aachen | 20 | — | 17° | 0–2–1 | -33 |
| 27/11/25 | Riftbound: Nexus Night (1v1 Constructed) Aachen | 21 | — | 18° | 0–1–2 | -23 |
Form and consistency
On a 1-loss streak.
- 16 to 99 6 events 30%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- man kennt ihn DE 1704 0–1
- Cesium DE 1695 0–1
- CsIsBetter DE 1644 0–1
- StabstelleStefan DE 1641 0–1
- SalaXNiwazman DE 1612 0–1
- Cyper DE 1593 1–1
- Yuksa DE 1538 0–1
- SWG Kurtek DE 1513 0–1
- Ekszit DE 1497 0–1
- Maelten DE 1467 1–0
- Cyper DE 1465 0–1
- Ionele DE 1454 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →