← United States

tehshield

#32,566 in the world · #12,045 in United States · in the top 70% nationally. 10 official events, 13 matches won and 21 lost.

  • 1468±58Rating · margin ±58
  • 1523Average field · 129 entr.
  • 50%vs top 5% (1–1)

What they have done so far

  • Made top 8 2 times in 10 tournaments: 20% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,599 points, across 45 entrants.
  • They are 109 points away from the top 5,000: United States.

How the rating moved

Between 1,354 and 1,468, across 10 events with history.

Last 10 events

Date Event Entrants Field Pos. Record Rating
21/08/26 Friday Evening Vendetta Summoner Skirmish I Peachtree Corners 45 1599 13° 3–2 +28
13/08/26 Magitek Games Nexus Night Milpitas 29 1558 2–1 +27
24/04/26 Super Nexus Night - RQ Atlanta Friday 7:30pm Atlanta 1,018 1550 527° 2–2 +26
01/04/26 Dabbers Wednesday Evening Nexus Nights - 1v1 Norcross 13 1510 1–2 -5
31/03/26 Tuesday Afternoon Nexus Nights - 1v1 Dacula 16 1482 12° 1–2 -12
08/03/26 Sunday Afternoon Nexus Nights @ LUG Duluth Buford 20 1465 3–1 +50
27/02/26 Wasteland Gaming Nexus NIght - Feb. 26th Duluth 20 1499 18° 0–2–1 -14
07/02/26 Friday Evening Spiritforged Pre-Rift Event Duluth 78 1486 67° 0–3–1 -47
23/01/26 Wasteland Gaming Nexus Nights Jan. 22nd Duluth 28 1531 22° 1–2 -5
11/01/26 Sunday Afternoon Nexus Nights - 1v1 Buford 18 1549 17° 0–4–1 -80

Form and consistency

On a 1-win streak.

  • Events with 100+ entrants 1 events 50%
  • 16 to 99 8 events 33%
  • Under 16 1 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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