← Austria

Temu Keria

#43,200 in the world · #342 in Austria · in the top 88% nationally. 6 official events, 7 matches won and 18 lost.

  • 1390±67Rating · margin ±67
  • 1546Average field · 24 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 1 times in 6 tournaments: 17% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,619 points, across 20 entrants.
  • They are 83 points away from the top 250: Austria.

How the rating moved

Between 1,360 and 1,426, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Saturday Afternoon Vendetta Summoner Skirmish I Vienna 21 1532 15° 2–3 -4
15/08/26 Saturday Afternoon Nexus Nights - 1v1 (Copy) (Copy) Längenfeldgasse 27a/10 20 1499 15° 1–3 -14
08/08/26 Saturday Afternoon Nexus Nights - 1v1 Vienna 15 1540 2–1–1 +48
01/08/26 Saturday Afternoon Vendetta Nexus Night Vienna 14 1545 13° 0–3 -37
25/07/26 Saturday Afternoon Vendetta Pre-Rift Event Vienna 52 1541 37° 2–4 -29
18/07/26 Saturday Morning Summoner Skirmish - July Vienna 20 1619 15° 0–4–1 -74

Form and consistency

On a 1-loss streak.

  • 16 to 99 4 events 25%
  • Under 16 2 events 29%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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