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Tentickles

#30,284 in the world · #11,170 in United States · in the top 65% nationally. 30 official events, 40 matches won and 50 lost.

  • 1481±37Rating · margin ±37
  • 1526Average field · 216 entr.
  • 0%vs top 5% (0–6)

What they have done so far

  • Made top 8 9 times in 30 tournaments: 30% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,522 points.
  • The toughest field they have faced averaged 1,603 points, across 1,241 entrants.
  • They are 96 points away from the top 5,000: United States.

How the rating moved

Between 1,439 and 1,505, across 30 events with history.

Last 30 events

Date Event Entrants Field Pos. Record Rating
11/08/26 Monday Riftbound Nexus Night - 1v1 - Aug 10 Oregon City 34 1555 25° 1–2 -15
30/05/26 Riftbound Regional Qualifier - Vancouver Vancouver 1,833 1590 530° 4–3–1 +38
30/05/26 Super Nexus Night - RQ Vancouver Friday 8pm Vancouver 1,011 1538 614° 2–2 +3
29/05/26 Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver 1,241 1603 1156° 0–3 -29
31/03/26 Monday Nexus Night - 1v1 Oregon City 24 1498 16° 1–2 -10
24/03/26 Monday Nexus Night - 1v1 Oregon City 23 1508 2–1 0
22/03/26 Summoner Skirmish - March Oregon City 31 1552 2–1–1 +16
10/03/26 Monday Nexus Night - 1v1 Oregon City 27 1499 23° 1–2 -16
28/02/26 Super Nexus Night - RQ Las Vegas Las Vegas 972 1553 280° 3–1 +35
17/02/26 Monday Nexus Nights - 1v1 Oregon City 26 1500 21° 1–2–2 -5
14/02/26 Spiritforged pack opening party! Oregon City 16 1469 10° 0–0–1 0
12/02/26 Gongaii Wednesday Spiritforged Pre-Rift Event Beaverton 66 1557 26° 1–1 +5
11/02/26 Guardian Games Aloha - Riftbound Spiritforged Pre-Rift Event Aloha 32 1558 16° 1–2 +3
08/02/26 Spiritforged Pre-Rift Event #2 Oregon City 24 1482 2–1 +17
07/02/26 Spiritforged Pre-Rift Event Oregon City 24 1485 17° 1–2–1 -4
27/01/26 Monday Evening Nexus Nights - 1v1 Oregon City 16 1515 14° 1–2 -11
18/01/26 Summoner Skirmish - January Oregon City 14 1546 1–1–1 +1
13/01/26 Monday Evening Nexus Nights - 1v1 Oregon City 19 1503 17° 0–3 -41
06/01/26 Monday Evening Nexus Nights - 1v1 Oregon City 29 1525 10° 2–1 +19
03/01/26 Saturday Afternoon Summoner Skirmish - January Kelso 14 2–1–1 +18
30/12/25 Monday Afternoon Nexus Nights - 1v1 Oregon City 22 1513 18° 1–2 -9
23/12/25 Monday Evening Nexus Nights - 1v1 Oregon City 24 1517 13° 1–2 -7
21/12/25 Summoner Skirmish - December Oregon City 22 1534 2–2–2 +15
16/12/25 Monday Evening Nexus Nights - 1v1 Oregon City 19 1500 14° 1–2 -9
14/12/25 Sealed Nexus Night - 1v1 Hillsboro 18 1531 10° 0–2 -34
25/11/25 Riftbound Nexus Nights Oregon City 21 1500 1–1 -3
20/11/25 Wednesday Riftbound Nexus Night Gongaii Beaverton 23 1536 1–1 -1
18/11/25 Riftbound Nexus Nights Oregon City 16 2–1–1 +27
09/11/25 Saturday Nexus Night @ Mox Portland 25 17° 1–2 -23
01/11/25 Saturday Afternoon Release Event Kelso 18 2–2 +1

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 4 events 47%
  • 16 to 99 24 events 37%
  • Under 16 2 events 43%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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