← United States

TexasPoonTappa

#16,911 in the world · #6,208 in United States · in the top 36% nationally. 6 official events, 11 matches won and 14 lost.

  • 1555±74Rating · margin ±74
  • 1545Average field · 320 entr.
  • 33%vs top 5% (1–2)

What they have done so far

  • Made top 8 2 times in 6 tournaments: 33% of the time.
  • Their all-time peak is 1,574 points.
  • The toughest field they have faced averaged 1,600 points, across 1,832 entrants.
  • They are 22 points away from the top 5,000: United States.

How the rating moved

Between 1,427 and 1,564, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
25/04/26 Riftbound Regional Qualifier: Atlanta Atlanta 1,832 1600 816° 2–4 -9
22/03/26 Black Rose Gaming Sunday March Summoner Skirmish! Temple 14 1563 2–1–1 +16
08/03/26 Sunday Afternoon Spiritforged WIN A CASE TOURNAMENT! Best of 3! Temple 20 1523 5–2–1 +121
18/02/26 Tuesday Evening Nexus Nights - 1v1 Temple 15 1537 13° 1–3 -21
11/02/26 Black Rose Gaming Tuesday Evening Spiritforged Pre-Rift Event Temple 27 1503 27° 0–1 -19
11/01/26 Black Rose Gaming Origins BOX TOURNAMENT! Temple 13 1545 11° 1–3 -33

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 1 events 33%
  • 16 to 99 2 events 56%
  • Under 16 3 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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