Th3Hunger
#21,703 in the world · #1,729 in Italy · in the top 42% nationally. 5 official events, 8 matches won and 10 lost.
- 1527±82Rating · margin ±82
- 1542Average field · 16 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Has won 1 tournament. The biggest one had 8 players entered.
- Made top 8 2 times in 5 tournaments: 40% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,581 points, across 14 entrants.
- They are 59 points away from the top 1,000: Italy.
How the rating moved
Between 1,433 and 1,527, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 25/07/26 | Vendetta Pre-Rift Event Milano | 8 | 1507 | 1° | 3–0 | +68 |
| 21/06/26 | RNC Seconda Tappa - Apokas Otakushop Verderio | 14 | 1581 | 12° | 1–3 | +9 |
| 06/06/26 | MOBA Store Summoner Skirmish - June Milano | 14 | 1545 | 10° | 2–2 | +17 |
| 11/04/26 | WIN-A-CASE UNLEASHED - SUMMONER SKIRMISH - Sabato 11 Aprile (Ludoteca NEW GAME) Cinisello Balsamo | 29 | 1535 | 25° | 1–3–1 | -52 |
| 29/03/26 | SUNDAY STANDARD 1v1 Carugate | 4 | — | 3° | 1–2 | -15 |
Form and consistency
On a 3-win streak.
- 16 to 99 1 events 20%
- Under 16 4 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- SEMPRE YUUMILE IT 1737 0–1
- Uomo del Secolo IT 1690 1–0
- ARACNOFOBIA IT 1648 0–1
- Esper9812 IT 1612 0–1
- Alyx002 IT 1589 0–1
- Provee98 IT 1586 0–1
- Adriand3 IT 1543 1–0
- Diablo81 IT 1526 2–1
- NightSK IT 1520 0–1
- Totonyo98 IT 1519 1–0
- MaxNoOne IT 1479 1–0
- BookOfRaExplorer IT 1456 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →