← Italy

Th3l3ggendary

#13,227 in the world · #1,079 in Italy · in the top 26% nationally. 36 official events, 60 matches won and 49 lost.

  • 1579±35Rating · margin ±35
  • 1542Average field · 14 entr.
  • 19%vs top 5% (4–17)

What they have done so far

  • Has won 3 tournaments. The biggest one had 10 players entered.
  • Made top 8 25 times in 36 tournaments: 69% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • Their all-time peak is 1,655 points.
  • The toughest field they have faced averaged 1,623 points, across 8 entrants.
  • They are 7 points away from the top 1,000: Italy.

How the rating moved

Between 1,475 and 1,644, across 36 events with history.

Last 36 events

Date Event Entrants Field Pos. Record Rating
29/07/26 Vendetta Pre-Rift Event @NeoTokyo Torino 8 1623 1–2 -10
24/07/26 Vendetta Pre-Rift Event @NeoTokyo Torino 20 1473 2–2 -24
27/06/26 Summoner Skirmish - Win VEX ON @NeoTokyo x Cinnabar Lab Torino 17 1570 11° 1–3 -31
14/06/26 Unleashed Summoner Skirmish June @Kaboom Torino 17 1558 4–2–1 +16
12/06/26 Nexus Night @NeoTokyo Torino 9 1496 2–1 +16
03/06/26 03/06 Nexus Nights - 1v1 Torino 10 1528 3–0–1 +34
30/05/26 Summoner Skirmish - Win DIANA ON @NeoTokyo x Cinnabar Lab Torino 29 1546 3–2 +11
27/05/26 27/05 Nexus Nights - 1v1 Torino 11 1513 2–0–1 +19
16/05/26 16/05 Nexus Nights - 1v1 Torino 7 1557 1–1 -1
13/05/26 Draft Night @NeoTokyo Torino 6 1514 2–0–1 +20
12/05/26 Martedì Win a Box Magic Lair Torino 26 1610 19° 1–2 -10
07/05/26 Unleashed Pre-Rift Event @gamestimetorinocentro Torino 6 2–0–1 +19
06/05/26 Unleashed Pre-Rift Event @NeoTokyo Torino 6 2–0–1 +26
15/04/26 Draft Night @NeoTokyo Torino 8 1542 1–1–1 +1
04/04/26 Summoner Skirmish - Aprile @NeoTokyo Torino 4 1573 1–2 -2
21/03/26 Summoner Skirmish - March @gamestimetorino Torino 11 1562 0–3 -33
20/03/26 Nexus Night @NeoTokyo Torino 16 1568 2–2 +7
18/03/26 Nexus Night @Kaboom Torino 14 1498 1–0 +6
11/03/26 Draft Night @NeoTokyo Torino 8 1556 1–1–1 +3
01/03/26 Local Domenica Magic Lair Torino 21 1534 10° 1–2 -12
18/02/26 Draft Night @ NeoTokyo Torino 8 1554 1–2 -11
08/02/26 Spiritforged Pre-Rift Event @Kaboom Torino 16 1576 11° 1–2–2 -10
08/02/26 Spiritforged Pre-Rift Event @gamestimetorino Torino 6 1592 1–0–1 +21
07/02/26 Spiritforged Pre-Release Event Torino 15 1535 1–2 -9
10/01/26 Saturday Summoner Skirmish - January Torino 8 1581 0–2 -29
17/12/25 Nexus Night @Kaboom Torino 18 1555 13° 1–3–1 -31
14/12/25 domenica Evening Nexus Nights - 1v1 Torino 16 1533 3–1 +21
13/12/25 Night Summoner Skirmish - December WONDER CLUB Alpignano 16 1529 2–2 -3
12/12/25 NEXUS NIGHT @ NEOTOKYO Torino 10 1513 3–1 +13
04/12/25 martedì Evening Nexus Nights - 1v1 Torino 10 1503 2–0–2 +12
02/12/25 Nexus Riftbound Dante Martedi' Torino 10 1509 2–0–2 +17
23/11/25 domenica Evening Nexus Night Torino 24 1552 12° 2–2 +8
23/11/25 Nexus Afternoon @Kaboom Torino 22 1504 11° 2–2–1 -14
20/11/25 Nexus Nights @gamestimetorino Torino 10 1517 3–0–1 +60
16/11/25 domenica Evening Nexus Night Torino 25 1506 12° 2–2 +4
15/11/25 Nexus Afternoon @gamestime Torino 9 1–2 -25

Form and consistency

On a 2-loss streak.

  • 16 to 99 14 events 44%
  • Under 16 22 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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