Tha Jungler
#4,561 in the world · #1,625 in United States · in the top 10% nationally. 14 official events, 32 matches won and 13 lost.
- 1661±51Rating · margin ±51
- 1536Average field · 21 entr.
- 67%vs top 5% (6–3)
What they have done so far
- Has won 1 tournament. The biggest one had 13 players entered.
- Made top 8 10 times in 14 tournaments: 71% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,679 points.
- The toughest field they have faced averaged 1,584 points, across 27 entrants.
- They are 29 points away from the top 1,000: United States.
How the rating moved
Between 1,560 and 1,669, across 14 events with history.
Last 14 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 20/08/26 | Wednesday Evening Nexus Nights - 1v1 Pacifica | 12 | 1522 | 4° | 2–1 | -3 |
| 15/03/26 | Anime Imports Summoner Skirmish - March Pacifica | 21 | 1525 | 6° | 2–1 | -5 |
| 12/03/26 | Anime Imports Nexus Nights Pacifica | 15 | 1523 | 2° | 3–0 | +28 |
| 26/02/26 | Constructed - February 25, 2026 Pacifica | 15 | 1547 | 4° | 2–1 | +6 |
| 21/02/26 | Vegas Prep Win-a-box Event San Carlos | 27 | 1584 | 22° | 0–1 | -12 |
| 17/02/26 | 2/16/26 Nexus Night BO1 San Mateo | 16 | 1523 | 4° | 2–1 | +7 |
| 14/02/26 | Anime Imports Spiritforged Pre-Rift Event Pacifica | 26 | 1516 | 6° | 3–2 | -3 |
| 08/02/26 | Spiritforged Pre-Rift (Sun) San Mateo | 13 | 1537 | 1° | 4–0 | +42 |
| 07/02/26 | Saturday Noon Spiritforged Pre-Rift Event San Carlos | 42 | 1527 | 10° | 2–1–1 | 0 |
| 07/02/26 | Spiritforged Pre-Rift San Mateo | 14 | 1546 | 12° | 0–1 | -22 |
| 12/12/25 | Summoner Skirmish San Francisco | 31 | 1551 | 14° | 3–2 | -9 |
| 06/12/25 | Summoner Skirmish December @GK RWC Redwood City | 24 | 1533 | 2° | 5–1–2 | +67 |
| 11/11/25 | Monday Evening Nexus Nights - 1v1 Redwood City | 20 | — | 8° | 1–1 | +5 |
| 02/11/25 | Sunday Morning Release Event San Mateo | 14 | — | 2° | 3–0 | +60 |
Form and consistency
On a 1-loss streak.
- 16 to 99 8 events 58%
- Under 16 6 events 82%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- CATL NaCl US 1787 0–1
- Jersuf US 1755 2–0
- AVIATE US 1744 1–1
- CATL Darkcrater US 1741 1–0
- GTPL Uno US 1705 1–0
- xtremenoodles US 1702 1–1
- dhaotherwally US 1680 0–1
- McBiggsTV US 1658 0–2
- bubblesofhk US 1648 0–1
- ala132 US 1647 1–0
- hijak US 1619 0–1
- sighhhduck US 1610 2–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →