ThatKoreanGuy1
#45,584 in the world · #16,801 in United States · in the top 97% nationally. 5 official events, 2 matches won and 11 lost.
- 1356±98Rating · margin ±98
- 1532Average field · 24 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Their peak is 1,501 points, reached in February 2026: today they sit 145 points below it.
- The toughest field they have faced averaged 1,553 points, across 27 entrants.
How the rating moved
Between 1,356 and 1,501, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 05/08/26 | August 04, 2026 Vegas Singles Nexus Night Las Vegas | 43 | 1551 | 41° | 0–3 | -54 |
| 04/04/26 | 4/3 Nexus Night Las Vegas | 18 | 1503 | 14° | 1–2 | -13 |
| 28/03/26 | 3/27 Nexus Night Las Vegas | 13 | 1529 | 9° | 0–2 | -37 |
| 20/03/26 | 3/19 Nexus Night Las Vegas | 27 | 1553 | 14° | 0–2 | -41 |
| 07/02/26 | Saturday Afternoon Spiritforge Pre-Rift Event Las Vegas | 21 | 1526 | 15° | 1–2 | +1 |
Form and consistency
On a 4-loss streak.
- 16 to 99 4 events 18%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- BelthA US 1718 0–2
- Karlo US 1674 0–1
- Paggles US 1649 0–1
- shawdow bear US 1566 0–1
- аiyu US 1527 0–1
- BIMBO SLICE US 1489 0–1
- Robert US 1476 0–1
- Timmy3melons US 1473 1–0
- ThatKoreanGuy1 US 1450 1–0
- BipolarGod US 1422 0–1
- Hiyuki US 1420 0–1
- Blackstar72 US 1325 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →