← Australia

Sueet

#44,831 in the world · #2,584 in Australia · in the top 95% nationally. 9 official events, 6 matches won and 19 lost.

  • 1369±72Rating · margin ±72
  • 1526Average field · 234 entr.
  • vs top 5%

What they have done so far

  • Their peak is 1,500 points, reached in November 2025: today they sit 131 points below it.
  • The toughest field they have faced averaged 1,565 points, across 1,405 entrants.
  • They are 18 points away from the top 2,500: Australia.

How the rating moved

Between 1,368 and 1,500, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
16/05/26 Riftbound Regional Qualifier - Sydney Grand Parade 1,405 1565 1085° 1–3 -3
19/02/26 Thursday Night Nexus Nights - 1v1 Parramatta 32 1519 18° 0–1 -10
07/02/26 Saturday Morning Spiritforged Pre-Rift Event Parramatta 63 1492 53° 0–1–3 +14
06/02/26 Friday Evening Spiritforged Pre-Rift Event 219 Church St 17 1510 16° 0–4 -61
07/12/25 Sunday Summoner Skirmis 5/459 Church St 39 1544 30° 0–1 -11
27/11/25 Thursday Evening Nexus Night Parramatta 42 1528 36° 1–3 -33
20/11/25 Thursday Evening Nexus Night Parramatta 43 1523 33° 1–3 -27
13/11/25 Thursday Evening Nexus Night Parramatta 29 15° 2–2 0
07/11/25 Riftbound: Origins Release 16 Hunter St 19 13° 1–1 0

Form and consistency

On a 3-loss streak.

  • Events with 100+ entrants 1 events 25%
  • 16 to 99 8 events 21%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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