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PhiX

#8,428 in the world · #472 in Australia · in the top 18% nationally. 33 official events, 56 matches won and 41 lost.

  • 1617±35Rating · margin ±35
  • 1538Average field · 86 entr.
  • 25%vs top 5% (4–12)

What they have done so far

  • Has won 4 tournaments. The biggest one had 35 players entered.
  • Made top 8 14 times in 33 tournaments: 42% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,632 points.
  • The toughest field they have faced averaged 1,588 points, across 18 entrants.
  • They are 44 points away from the top 250: Australia.

How the rating moved

Between 1,479 and 1,617, across 33 events with history.

Last 33 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Saturday Morning Nexus Nights - 1v1 Macquarie Park 17 1555 2–1 0
28/08/26 GG Chatswood Weekly Nexus Night 1/16 Anderson St 36 1559 3–0 +28
21/08/26 GG Chatswood Weekly Nexus Night 1/16 Anderson St 38 1555 17° 1–1–1 +1
19/08/26 Wednesday Evening Nexus Nights - 1v1 Castle Hill 18 1588 2–1 +10
17/08/26 Riftbound Nexus Nights Ashfield 30 1577 25° 1–2 -24
15/08/26 Saturday Morning Nexus Nights - 1v1 Macquarie Park 15 1533 3–0 +33
14/08/26 GG Chatswood Weekly Nexus Night 1/16 Anderson St 34 1572 22° 1–1 -4
12/08/26 Wednesday Evening Nexus Nights - 1v1 Castle Hill 20 1555 2–1 +9
16/05/26 Riftbound Regional Qualifier - Sydney Grand Parade 1,405 1565 1387° 0–1 -14
15/05/26 Super Nexus Night - RQ Sydney Friday 8pm Grand Parade 713 1523 211° 2–2 -1
30/03/26 Riftbound Nexus Nights Ashfield 18 1554 10° 1–2 -11
23/03/26 Monday Evening Nexus Nights Greenacre 32 1512 15° 2–1 +7
21/03/26 Saturday Afternoon Nexus Nights - 1v1 52 Burwood Rd 27 1515 3–0 +26
20/03/26 Macquarie Good Games - Saturday Nexus Event Macquarie Park 14 1530 10° 1–2 -24
16/03/26 Riftbound Nexus Nights Ashfield 37 1546 3–0 +36
11/03/26 Mighty Cool Games - Wednesday Evening Nexus Nights 1v1 Hornsby 21 1519 10° 1–2 -11
09/03/26 Riftbound Nexus Nights Ashfield 16 1542 11° 1–2 -11
02/03/26 Riftbound Nexus Nights Ashfield 31 1542 13° 1–0–2 +10
23/02/26 Riftbound Nexus Nights Ashfield 29 1551 13° 1–2 -5
18/02/26 Mighty Cool Games - Wednesday Evening Nexus Nights 1v1 Hornsby 17 1523 0–1 -19
16/02/26 Monday Nexus Nights - 1v1 Greenacre 30 1548 11° 2–2 +9
11/02/26 Spiritforged Pre-Rift Event at First Games level 1/830 Anzac Parade 35 1495 3–0 +35
09/02/26 Monday Morning Spiritforged Pre-Rift Event Ashfield 16 1512 2–1 +12
07/02/26 SPELLROO GAMING 2.7 Riftbound Spiritforged Pre-Rift (Sealed) Concord West 32 1514 3–1 +31
06/02/26 Saturday Morning Spiritforged Pre-Rift Event Macquarie Park 15 1546 1–2 -7
06/02/26 Friday Evening Spiritforged Pre-Rift Event 219 Church St 17 1510 10° 2–2 -7
02/02/26 Monday Nexus Nights - 1v1 Greenacre 13 1495 1–0 +16
01/02/26 Sunday Nexus Nights - 1v1 Greenacre 14 1575 2–2 +13
30/01/26 Macquarie Good Games - Saturday Nexus Event Macquarie Park 14 1543 13° 0–3 -43
29/01/26 Thursday Evening Nexus Nights - 1v1 Parramatta 17 1501 11° 2–2 -15
25/01/26 Sunday Nexus Nights - 1v1 Greenacre 24 1541 12° 2–2 -16
23/01/26 Macquarie Good Games - Saturday Nexus Event Macquarie Park 16 1512 2–1 +9
19/01/26 Monday Nexus Nights - 1v1 Greenacre 26 1546 3–1 +44

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 2 events 40%
  • 16 to 99 25 events 59%
  • Under 16 6 events 47%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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