The Incredible B
#39,175 in the world · #2,311 in Germany · in the top 83% nationally. 7 official events, 12 matches won and 21 lost.
- 1426±70Rating · margin ±70
- 1535Average field · 34 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 7 tournaments: 14% of the time.
- Their peak is 1,506 points, reached in December 2025: today they sit 80 points below it.
- The toughest field they have faced averaged 1,557 points, across 113 entrants.
- They are 129 points away from the top 1,000: Germany.
How the rating moved
Between 1,424 and 1,506, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 14/03/26 | Summoner Skirmish - March Hof | 113 | 1557 | 65° | 3–4 | +2 |
| 10/03/26 | Nexus Nights - 1v1 Hof | 16 | 1524 | 16° | 0–4 | -46 |
| 06/02/26 | Spiritforged Pre-Rift Event Hof | 35 | 1532 | 27° | 1–3 | -11 |
| 17/01/26 | Summoner Skirmish - January Hof | 16 | 1528 | 8° | 2–2 | +7 |
| 20/12/25 | Summoner Skirmish - December Hof | 17 | 1533 | 13° | 1–3 | -32 |
| 16/12/25 | Nexus Nights - 1v1 Hof | 24 | 1536 | 10° | 3–2 | +25 |
| 09/12/25 | Nexus Nights - 1v1 Hof | 20 | 1534 | 13° | 2–3 | -19 |
Form and consistency
On a 2-win streak.
- Events with 100+ entrants 1 events 43%
- 16 to 99 6 events 35%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- TCGN Gable DE 1714 0–1
- MUC Noro DE 1664 0–1
- Karabrax DE 1620 1–0
- Zeref DE 1617 0–1
- PurpleStingray DE 1613 0–1
- Twex1999 DE 1613 0–1
- ThunderPengu DE 1605 0–2
- IVorinclexI DE 1598 0–1
- BrainBug DE 1594 0–2
- Matsudaboi DE 1581 0–1
- Kirisu Kuro DE 1578 0–1
- MUC Curio DE 1560 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →