← Australia

The Joshified

#21,344 in the world · #1,167 in Australia · in the top 43% nationally. 6 official events, 9 matches won and 7 lost.

  • 1529±83Rating · margin ±83
  • 1526Average field · 24 entr.
  • 50%vs top 5% (1–1)

What they have done so far

  • Made top 8 3 times in 6 tournaments: 50% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,554 points.
  • The toughest field they have faced averaged 1,552 points, across 27 entrants.
  • They are 17 points away from the top 1,000: Australia.

How the rating moved

Between 1,486 and 1,532, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
20/02/26 Friday Evening Nexus Nights - 1v1 Greensborough 16 1502 2–1 -3
07/02/26 GGG Spiritforged Pre-Rift Event Greensborough 20 1514 2–1–3 +7
12/01/26 Monday Evening Nexus Nights - 1v1 Coburg North 27 1552 10° 2–1 +36
15/12/25 The Gaming Arena - 1v1 Nexus Nights Coburg North 27 1532 12° 1–1–1 +3
08/12/25 The Gaming Arena - 1v1 Nexus Nights Coburg North 24 1519 14° 0–2–2 -40
01/12/25 The Gaming Arena - 1v1 Nexus Nights Coburg North 29 1536 2–1 +26

Form and consistency

On a 2-win streak.

  • 16 to 99 6 events 41%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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