← New Zealand

thebigpoof

#30,637 in the world · #444 in New Zealand · in the top 61% nationally. 8 official events, 10 matches won and 12 lost.

  • 1479±76Rating · margin ±76
  • 1541Average field · 24 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 1 times in 8 tournaments: 13% of the time.
  • Their all-time peak is 1,551 points.
  • The toughest field they have faced averaged 1,573 points, across 16 entrants.
  • They are 76 points away from the top 250: New Zealand.

How the rating moved

Between 1,479 and 1,538, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
27/03/26 Gaming DNA Summoner Skirmish - March 2026 Hamilton Central 16 1573 16° 0–4 -44
03/03/26 Gaming DNA Nexus Night Hamilton Central 18 1530 15° 1–1 -5
06/02/26 Gaming DNA - Riftbound: Spiritforged Pre-Rift Event Hamilton Central 40 1508 14° 2–1 +14
16/12/25 Gaming DNA Nexus Night Hamilton Central 19 1561 2–1 +15
12/12/25 Gaming DNA Summoner Skirmish - December 2025 Hamilton Central 25 1560 18° 1–2–2 -10
11/11/25 Gaming DNA Nexus Night Hamilton Central 25 1514 15° 1–2 -24
04/11/25 Gaming DNA Nexus Night Hamilton Central 19 1–1–1 -5
31/10/25 Gaming DNA Riftbound Origins Release Event Hamilton Central 17 2–0–1 +38

Form and consistency

On a 4-loss streak.

  • 16 to 99 8 events 38%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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