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TheDaredevil03

#46,318 in the world · #17,051 in United States · in the top 98% nationally. 7 official events, 2 matches won and 20 lost.

  • 1338±70Rating · margin ±70
  • 1528Average field · 117 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 1 times in 7 tournaments: 14% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,573 points, across 710 entrants.

How the rating moved

Between 1,338 and 1,429, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
22/08/26 Riftbound Showdown Series Milwaukee 710 1573 673° 0–4–2 -18
19/08/26 Wednesday Evening Nexus Nights - 1v1 Roselle 15 1481 10° 1–2 +3
12/08/26 Wednesday Evening Nexus Nights - 1v1 Roselle 16 1503 11° 1–2 +3
08/08/26 Boar Hat Friday Nexus Night Elgin Township 21 1564 21° 0–3 -25
05/08/26 Wednesday Evening Nexus Nights - 1v1 Roselle 13 1485 0–2–1 -18
04/08/26 FREE ENTRY: Riftbound League CardColosseum Skokie 28 1573 27° 0–3 -36
25/03/26 Wednesday Evening Nexus Nights - 1v1 Roselle 14 1516 14° 0–4 -71

Form and consistency

On a 9-loss streak.

  • Events with 100+ entrants 1 events 0%
  • 16 to 99 3 events 11%
  • Under 16 3 events 10%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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