TheDaredevil03
#46,318 in the world · #17,051 in United States · in the top 98% nationally. 7 official events, 2 matches won and 20 lost.
- 1338±70Rating · margin ±70
- 1528Average field · 117 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 7 tournaments: 14% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,573 points, across 710 entrants.
How the rating moved
Between 1,338 and 1,429, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Riftbound Showdown Series Milwaukee | 710 | 1573 | 673° | 0–4–2 | -18 |
| 19/08/26 | Wednesday Evening Nexus Nights - 1v1 Roselle | 15 | 1481 | 10° | 1–2 | +3 |
| 12/08/26 | Wednesday Evening Nexus Nights - 1v1 Roselle | 16 | 1503 | 11° | 1–2 | +3 |
| 08/08/26 | Boar Hat Friday Nexus Night Elgin Township | 21 | 1564 | 21° | 0–3 | -25 |
| 05/08/26 | Wednesday Evening Nexus Nights - 1v1 Roselle | 13 | 1485 | 8° | 0–2–1 | -18 |
| 04/08/26 | FREE ENTRY: Riftbound League CardColosseum Skokie | 28 | 1573 | 27° | 0–3 | -36 |
| 25/03/26 | Wednesday Evening Nexus Nights - 1v1 Roselle | 14 | 1516 | 14° | 0–4 | -71 |
Form and consistency
On a 9-loss streak.
- Events with 100+ entrants 1 events 0%
- 16 to 99 3 events 11%
- Under 16 3 events 10%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- FLEX ACEATTORNEY US 1711 0–1
- Crayon US 1683 0–1
- RedGooseIV US 1674 0–2
- Unrated US 1641 0–1
- SoapyBoi US 1631 0–1
- gilby US 1589 0–1
- valie US 1569 1–1
- monolayercarbon US 1550 0–1
- Armadill0 US 1546 0–1
- Shyvana US 1546 0–1
- adicto al café US 1532 0–1
- Xoom US 1519 0–4
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →