TheKingLuie
#25,035 in the world · #9,152 in United States · in the top 53% nationally. 16 official events, 25 matches won and 26 lost.
- 1509±49Rating · margin ±49
- 1556Average field · 198 entr.
- 22%vs top 5% (2–7)
What they have done so far
- Made top 8 3 times in 16 tournaments: 19% of the time.
- Their best run is 6 tournaments in a row with the rating going up.
- Their all-time peak is 1,587 points.
- The toughest field they have faced averaged 1,609 points, across 33 entrants.
- They are 68 points away from the top 5,000: United States.
How the rating moved
Between 1,469 and 1,561, across 16 events with history.
Last 16 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Mixed Sealed Nexus Night Santa Clara | 31 | 1513 | 4° | 3–0 | +39 |
| 09/08/26 | Magitek Games Nexus Night Milpitas | 58 | 1546 | 57° | 0–3 | -32 |
| 02/08/26 | Sun Morn Sealed Nexus Night 1v1 Santa Clara | 17 | 1579 | 17° | 0–3 | -37 |
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 1282° | 1–3 | -22 |
| 28/02/26 | Super Nexus Night - RQ Las Vegas Las Vegas | 972 | 1553 | 399° | 2–2 | +3 |
| 22/02/26 | Magitek Games Nexus Night Milpitas | 31 | 1560 | 14° | 2–1 | +11 |
| 15/02/26 | Magitek Games Nexus Night Milpitas | 38 | 1566 | 10° | 2–1 | +22 |
| 08/02/26 | Spirit Forged PreRift Event Milpitas | 61 | 1564 | 29° | 2–1–1 | +9 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Santa Clara | 33 | 1520 | 3° | 3–0 | +44 |
| 18/01/26 | Nexus Night Milpitas | 23 | 1568 | 16° | 1–2 | +3 |
| 11/01/26 | Nexus Night Milpitas | 28 | 1546 | 17° | 1–2 | -31 |
| 28/12/25 | Nexus Night Milpitas | 27 | 1569 | 22° | 1–2 | -18 |
| 21/12/25 | Sunday Morning Summoner Skirmish - December Santa Clara | 33 | 1609 | 28° | 1–3 | -28 |
| 23/11/25 | Nexus Night Milpitas | 39 | 1552 | 17° | 2–1 | +18 |
| 16/11/25 | Nexus Night Milpitas | 57 | 1551 | 32° | 1–2 | -30 |
| 09/11/25 | Nexus Night Milpitas | 43 | 1520 | 4° | 3–0 | +58 |
Form and consistency
On a 3-win streak.
- Events with 100+ entrants 2 events 38%
- 16 to 99 14 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- thassasOracle US 1920 0–1
- Fatpoe US 1848 0–1
- Riot Souler US 1820 0–1
- TM2 US 1801 0–1
- CATL shin US 1783 0–1
- rmdljet US 1764 1–0
- Riverx US 1711 0–1
- yorion US 1709 1–0
- GLORP Skolax US 1707 0–1
- SmellySmell US 1661 0–1
- ala132 US 1647 0–1
- GLORP irl cat US 1640 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →