TheShadowHound
#23,532 in the world · #8,601 in United States · in the top 50% nationally. 4 official events, 6 matches won and 5 lost.
- 1517±104Rating · margin ±104
- 1501Average field · 30 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- The toughest field they have faced averaged 1,525 points, across 52 entrants.
How the rating moved
Between 1,487 and 1,517, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 11/02/26 | Tuesday Evening Nexus Nights - 1v1 West Valley City | 16 | 1482 | 7° | 2–1 | +15 |
| 07/02/26 | SuperKo Spiritforged Pre-Rift Event! West Valley City | 38 | 1498 | 16° | 1–0–2 | +15 |
| 02/12/25 | Game Grid Lehi - Constructed Nexus Night! Lehi | 52 | 1525 | 29° | 1–2 | -10 |
| 21/11/25 | Thursday Evening Nexus Nights - 1v1 West Valley City | 14 | 1499 | 8° | 2–2 | -3 |
Form and consistency
On a 1-win streak.
- 16 to 99 3 events 44%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Sickey US 1729 0–1
- Stonkbones US 1646 1–0
- PPGarenEnjoyer69 US 1622 1–0
- A Narwh4l US 1548 0–1
- Schrubbpapi US 1510 0–1
- xProZack US 1509 1–0
- Merfolk US 1508 0–1
- R34SamiraHandJob US 1499 0–1
- ITele4Minions US 1422 2–0
- Byke US 1398 0–1
- whatzit22 US 1362 0–1
- TheDrEpicness US 1283 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →