← Germany

Throwdini

#38,055 in the world · #2,245 in Germany · in the top 80% nationally. 7 official events, 11 matches won and 20 lost.

  • 1434±62Rating · margin ±62
  • 1576Average field · 527 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 2 times in 7 tournaments: 29% of the time.
  • Their all-time peak is 1,527 points.
  • The toughest field they have faced averaged 1,621 points, across 1,026 entrants.
  • They are 121 points away from the top 1,000: Germany.

How the rating moved

Between 1,434 and 1,510, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
15/08/26 Riftbound Showdown Series Germany 15.-16.08.2026 Obere Langgasse 33 626 1588 622° 0–1 -11
18/04/26 Riftbound Regional Qualifier: Lille 1 Bd des Cités Unies 1,949 1598 1519° 2–3 -4
17/04/26 Pre-Regional Challenge - RQ Lille Friday 1pm 1 Bd des Cités Unies 1,026 1621 906° 1–5 -34
07/03/26 No Pixels Summoner Skirmish - March Höhne 65 18 1545 2–2–1 +16
20/12/25 Samstag Afternoon Summoner Skirmish - December Hunsrückstraße 15 27 1508 3–3 +11
13/12/25 Summoner Skirmish - December Hagen 22 1568 17° 1–4 -54
15/11/25 Samstag Afternoon Nexus Nights - 1v1 Maxstraße 41-43 18 1604 2–2–1 +10

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 3 events 25%
  • 16 to 99 4 events 38%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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