← United States

tiddythien

#13,227 in the world · #4,860 in United States · in the top 28% nationally. 7 official events, 10 matches won and 6 lost.

  • 1579±77Rating · margin ±77
  • 1533Average field · 21 entr.
  • 100%vs top 5% (1–0)

What they have done so far

  • Made top 8 4 times in 7 tournaments: 57% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,565 points, across 27 entrants.
  • They are 52 points away from the top 2,500: United States.

How the rating moved

Between 1,484 and 1,579, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
03/08/26 Game Grid Lehi - Constructed Nexus Nights - August 03, 2026 Lehi 27 1565 3–0 +52
07/02/26 Spiritforged Pre-Rift Event 02/07/2026 Anaheim 15 1540 1–1–3 0
30/01/26 Thursday Nexus Night in the Tavern Provo 18 1512 14° 0–0–1 +2
09/12/25 Monday Morning Nexus Nights - 1v1 Chula Vista 15 1519 2–1 +2
02/12/25 Monday Evening Nexus Nights - 1v1 Chula Vista 20 1523 2–1 +27
26/11/25 Tuesday Evening Nexus Nights - 1v1 San Diego 30 1540 15° 1–1–1 +12
11/11/25 Monday Evening Nexus Nights - 1v1 Chula Vista 20 1535 1–2 -16

Form and consistency

On a 3-win streak.

  • 16 to 99 5 events 54%
  • Under 16 2 events 38%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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