Timberwolfs
#3,609 in the world · #195 in France · in the top 10% nationally. 6 official events, 22 matches won and 12 lost.
- 1677±64Rating · margin ±64
- 1571Average field · 678 entr.
- 67%vs top 5% (8–4)
What they have done so far
- Made top 8 1 times in 6 tournaments: 17% of the time.
- The toughest field they have faced averaged 1,621 points, across 1,026 entrants.
- They are 38 points away from the top 100: France.
How the rating moved
Between 1,536 and 1,677, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 18/04/26 | Riftbound Regional Qualifier: Lille 1 Bd des Cités Unies | 1,949 | 1598 | 71° | 9–3 | +96 |
| 17/04/26 | Pre-Regional Challenge - RQ Lille Friday 1pm 1 Bd des Cités Unies | 1,026 | 1621 | 349° | 3–2–1 | +27 |
| 04/04/26 | Win a case Royaume du TCG Angers | 163 | 1558 | 79° | 3–3–2 | -12 |
| 04/01/26 | ARK-Games Fest 2026- Riftbound Open Play 14-16 Rue Voltaire | 124 | 1539 | 109° | 0–0–1 | -2 |
| 04/01/26 | ARK-Games Fest 2026 - Riftbound (128 players) 1 rue du Coudray | 127 | 1541 | 39° | 4–3 | +30 |
| 13/12/25 | Summoner Skirmish du samedi 13 décembre- Ludivers Gellainville | 20 | — | 5° | 3–1–2 | +38 |
Form and consistency
On a 3-win streak.
- Events with 100+ entrants 5 events 56%
- 16 to 99 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Colossus IT 1879 1–0
- Ezib FR 1860 1–0
- Migue er cabeza ES 1792 1–0
- aduig33 IT 1788 1–0
- HXN Strog FR 1767 0–1
- Ienny BE 1766 1–0
- louiFrischeBrote DE 1744 0–1
- HXN Skadi FR 1714 0–1
- I1HPI Hoshi FR 1704 1–1
- Valichking AT 1701 1–0
- Torlk FR 1700 1–0
- Asynchronix DE 1690 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →