Timli987
#29,738 in the world · #1,640 in Australia · in the top 60% nationally. 5 official events, 8 matches won and 9 lost.
- 1484±84Rating · margin ±84
- 1562Average field · 18 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 2 times in 5 tournaments: 40% of the time.
- Their all-time peak is 1,577 points.
- The toughest field they have faced averaged 1,582 points, across 25 entrants.
- They are 62 points away from the top 1,000: Australia.
How the rating moved
Between 1,484 and 1,552, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 10/01/26 | Raptor Games - Summoner Skirmish - January 2/105 Bay Terrace | 16 | 1550 | 13° | 1–3 | -37 |
| 30/12/25 | Raptor Games - Tuesday Nexus Night 2/105 Bay Terrace | 14 | 1553 | 9° | 1–2–1 | -12 |
| 09/12/25 | Raptor Games - Summoner Skirmish - December 2/105 Bay Terrace | 25 | 1582 | 16° | 2–3 | -19 |
| 11/11/25 | Raptor Games - Tuesday Night Release Event 74 Florence St | 19 | — | 6° | 2–1–2 | +10 |
| 08/11/25 | Raptor Games - Saturday Night Release Event 74 Florence St | 20 | — | 2° | 2–0–3 | +42 |
Form and consistency
On a 2-loss streak.
- 16 to 99 4 events 37%
- Under 16 1 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- AbyssTCG W1LTI AU 1751 0–2
- RAZE241 AU 1670 0–1
- Kasumi AU 1657 0–1
- ComfySoft AU 1593 0–1
- Megaguman AU 1573 0–1
- NOXUSbouncynight AU 1557 1–2
- Unclecheese23 AU 1533 0–1
- Sav AU 1523 0–1
- Abby AU 1513 0–1
- Richestpotato AU 1500 1–0
- Popi OP AU 1493 1–1
- mOOnGLaDe AU 1484 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →