timmiTTimmit
#17,347 in the world · #1,021 in Germany · in the top 37% nationally. 4 official events, 11 matches won and 10 lost.
- 1552±77Rating · margin ±77
- 1554Average field · 179 entr.
- 0%vs top 5% (0–4)
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their all-time peak is 1,579 points.
- The toughest field they have faced averaged 1,588 points, across 626 entrants.
How the rating moved
Between 1,512 and 1,561, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Dragonlord Games Würzburg - Vendetta Summoner Skirmish I Würzburg | 12 | 1505 | 3° | 3–2 | +26 |
| 16/08/26 | Vendetta Sunday Special Kaiserslautern | 63 | 1559 | 44° | 2–3 | -35 |
| 15/08/26 | Riftbound Showdown Series Germany 15.-16.08.2026 Obere Langgasse 33 | 626 | 1588 | 304° | 4–3 | +49 |
| 24/01/26 | Dragonlord Games Würzburg - Summoner Skirmish - January Würzburg | 13 | 1565 | 8° | 2–2 | +12 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 1 events 57%
- 16 to 99 1 events 40%
- Under 16 2 events 56%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- KingLouieTCG DE 1887 0–1
- JustDrownd DE 1796 0–1
- DongD DE 1701 0–1
- Legion DE 1700 0–1
- MUC Blu3b3rry DE 1670 0–1
- kagigo DE 1651 0–1
- TropiusofLight DE 1633 1–0
- Miyamoto Musashi DE 1589 0–1
- ElTime David DE 1584 0–1
- TuckingFanky DE 1576 1–1
- SneggenFreund DE 1562 1–0
- Rens0n DE 1559 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →