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#32,022 in the world · #450 in Singapore · in the top 75% nationally. 7 official events, 9 matches won and 11 lost.

  • 1471±71Rating · margin ±71
  • 1518Average field · 27 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 3 times in 7 tournaments: 43% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,559 points.
  • The toughest field they have faced averaged 1,551 points, across 41 entrants.
  • They are 77 points away from the top 250: Singapore.

How the rating moved

Between 1,452 and 1,556, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
25/08/26 SlabAcad Evening Nexus BO1 60 Yishun Ave 4 18 1495 1–2–1 -16
20/08/26 SLABACAD RIFTBOUND BO1 60 Yishun Ave 4 18 1514 2–1–1 +35
11/08/26 Paya Lebar Games Haven Bo1 Nexus Night Tuesday 11/08 736a 41 1551 35° 0–2 -35
10/08/26 Card Citadel Monday Nexus Nights - 1v1 BLK 10 north bridge rd #02-5117 22 1523 21° 0–3 -69
09/08/26 Sunday National Day Nexus Nights - 1v1 22 Sin Ming Lane 35 1508 13° 2–1 +18
03/08/26 Black Label Nexus Nights BO3 - 1v1 Serangoon North Ave 4 21 2–1–1 +17
02/08/26 Vendetta Pre-Rift @ SC Collection Orchard Rd 16 2–1–1 +21

Form and consistency

On a 3-loss streak.

  • 16 to 99 7 events 38%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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