tiyst
#38,498 in the world · #206 in Czechia · in the top 77% nationally. 7 official events, 7 matches won and 15 lost.
- 1431±69Rating · margin ±69
- 1537Average field · 34 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Their all-time peak is 1,514 points.
- The toughest field they have faced averaged 1,588 points, across 16 entrants.
- They are 118 points away from the top 100: Czechia.
How the rating moved
Between 1,431 and 1,486, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 18/08/26 | Xzone Nexus Night #26.8.3 v OC Lužiny Hlavní město Praha | 28 | 1495 | 26° | 0–2 | -23 |
| 25/03/26 | Wednesday Evening Nexus Nights - 1v1 Prague | 33 | 1527 | 25° | 1–2 | -9 |
| 20/03/26 | Najáda Friday Nexus Night Hlavní město Praha | 16 | 1588 | 9° | 1–2 | +10 |
| 08/03/26 | Summoner Skirmish - Březen - RIFTY Osadní 774/35 | 23 | 1578 | 21° | 1–4 | -33 |
| 07/02/26 | Black Knight Spiritforged Pre-Rift Event Prague | 77 | 1513 | 28° | 2–2 | +8 |
| 14/01/26 | Wednesday Evening Nexus Nights - 1v1 Prague | 28 | 1530 | 9° | 2–1–1 | +24 |
| 21/11/25 | Najáda Friday Nexus Night Hlavní město Praha | 31 | 1531 | 27° | 0–2–3 | -46 |
Form and consistency
On a 3-loss streak.
- 16 to 99 7 events 27%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →