Tokyo Rift
#15,607 in the world · #1,262 in Italy · in the top 31% nationally. 6 official events, 11 matches won and 8 lost.
- 1563±85Rating · margin ±85
- 1521Average field · 16 entr.
- 33%vs top 5% (1–2)
What they have done so far
- Made top 8 4 times in 6 tournaments: 67% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,587 points.
- The toughest field they have faced averaged 1,540 points, across 16 entrants.
- They are 23 points away from the top 1,000: Italy.
How the rating moved
Between 1,459 and 1,564, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 07/12/25 | domenica Afternoon Summoner Skirmish - December Lido di Ostia | 16 | 1508 | 7° | 2–2 | 0 |
| 28/11/25 | Fireball Nexus 28-11 Lido di Ostia | 16 | 1540 | 8° | 2–2 | -1 |
| 21/11/25 | Nexus 21-11 Lido di Ostia | 15 | 1512 | 3° | 3–1 | +30 |
| 14/11/25 | Fireball Nexus Night 14-11 Lido di Ostia | 18 | 1523 | 13° | 1–0–2 | +20 |
| 07/11/25 | Fireball Nexus Night 7-11 Lido di Ostia | 20 | — | 3° | 3–1–1 | +55 |
| 02/11/25 | domenica Afternoon Release Event Lido di Ostia | 30 | — | 27° | 0–2–1 | -41 |
Form and consistency
On a 2-loss streak.
- 16 to 99 5 events 42%
- Under 16 1 events 75%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Discount BabuS IT 1718 0–1
- Netero sama IT 1712 1–1
- SamaelShock IT 1685 0–2
- Holven IT 1680 0–1
- Orfeo ε Euridice IT 1676 1–0
- UngaBunga IT 1653 1–1
- LordDvor IT 1569 0–1
- Güccı IT 1564 0–2
- goga IT 1557 0–1
- itsJaco IT 1528 1–0
- Rat IT 1518 1–0
- Zen Nella Sad IT 1504 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →