Tom
#14,536 in the world · #1,067 in Canada · in the top 31% nationally. 7 official events, 14 matches won and 9 lost.
- 1570±77Rating · margin ±77
- 1541Average field · 21 entr.
- 20%vs top 5% (1–4)
What they have done so far
- Made top 8 4 times in 7 tournaments: 57% of the time.
- The toughest field they have faced averaged 1,550 points, across 19 entrants.
- They are 7 points away from the top 1,000: Canada.
How the rating moved
Between 1,519 and 1,570, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 12/02/26 | Kadoone Thursday Spiritforged Pre-Rift Event Markham | 25 | 1544 | 10° | 2–1 | +15 |
| 18/12/25 | Thursday Evening Nexus Nights - 1v1 L4C | 19 | 1550 | 7° | 1–1 | -1 |
| 14/12/25 | Sunday Early Morning Nexus Nights - 1v1 L6C0M5 | 21 | 1538 | 6° | 3–1–1 | +35 |
| 07/12/25 | KadOone Summoner Skirmish - December (12/7) Markham | 19 | 1545 | 9° | 2–2–1 | -3 |
| 27/11/25 | Thursday Evening Nexus Night Richmond Hill | 20 | 1530 | 14° | 1–2 | -31 |
| 09/11/25 | Riftbound Release Event @ PvP SHOPPE L6C0M5 | 23 | — | 3° | 3–1 | +36 |
| 02/11/25 | KadOone Release Event 11/2 Markham | 22 | — | 7° | 2–1–2 | +19 |
Form and consistency
On a 2-win streak.
- 16 to 99 7 events 52%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Arito CA 1899 1–0
- Morppadorp CA 1822 0–1
- Asobi CA 1772 0–1
- w2egg CA 1765 0–1
- BlazeKnight10 CA 1736 0–1
- Banting CA 1626 0–1
- TentaculT CA 1597 1–0
- Vidwadu CA 1576 0–1
- SelfishSangan CA 1569 1–0
- ThaPandaBear CA 1566 1–1
- Skybane CA 1556 1–0
- Guevesa CA 1552 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →