TotallyReal
#28,435 in the world · #1,662 in Germany · in the top 60% nationally. 5 official events, 9 matches won and 10 lost.
- 1491±88Rating · margin ±88
- 1557Average field · 18 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 3 times in 5 tournaments: 60% of the time.
- Their peak is 1,536 points, reached in November 2025: today they sit 45 points below it.
- The toughest field they have faced averaged 1,588 points, across 13 entrants.
- They are 64 points away from the top 1,000: Germany.
How the rating moved
Between 1,488 and 1,536, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 09/01/26 | Freitag Nexus Night - Battle Bear Saarbrücken Saarbrücken | 14 | 1524 | 6° | 2–2 | +1 |
| 29/11/25 | Battle Bear Saarbrücken Summoner Skirmish - December Saarbrücken | 30 | 1567 | 29° | 0–2–1 | -46 |
| 22/11/25 | Samstag Nexus Night - Battle Bear Saarbrücken Saarbrücken | 13 | 1588 | 4° | 3–1 | +48 |
| 21/11/25 | Freitag Nexus Night - Battle Bear Saarbrücken Saarbrücken | 16 | 1550 | 11° | 1–3 | -38 |
| 07/11/25 | Freitag Nexus Night - Battle Bear Saarbrücken Saarbrücken | 22 | — | 7° | 3–2 | +26 |
Form and consistency
On a 1-loss streak.
- 16 to 99 3 events 33%
- Under 16 2 events 63%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- O551 DE 1793 0–1
- Fntsy Atlantis DE 1664 0–1
- DSplicer DE 1644 0–1
- N1ghtbringer DE 1593 0–2
- UtopiaHase DE 1583 0–2
- Grinnish DE 1566 1–2
- RD Yoriichi DE 1543 1–0
- Zumutung DE 1525 0–1
- Shunko DE 1511 0–1
- T1 Knallstegge DE 1470 1–0
- Anna DE 1432 1–0
- Brom DE 1421 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →