← Luxembourg

ToThaWindow

#26,206 in the world · #9 in Luxembourg · in the top 56% worldwide. 8 official events, 11 matches won and 11 lost.

  • 1503±76Rating · margin ±76
  • 1550Average field · 19 entr.
  • vs top 5%

What they have done so far

  • Made top 8 5 times in 8 tournaments: 63% of the time.
  • Their peak is 1,547 points, reached in November 2025: today they sit 44 points below it.
  • The toughest field they have faced averaged 1,561 points, across 25 entrants.
  • They are 104 points away from the top 3: Luxembourg.

How the rating moved

Between 1,496 and 1,547, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
25/02/26 LOL Store Tournament (Nexus Night) 8 Rue Berwart 17 1543 16° 0–1–1 -17
11/02/26 LOL Pre-Rift Spiritforged 8 Rue Berwart 25 1561 20° 1–2–1 -7
08/02/26 dimanche Afternoon Spiritforged Pre-Rift Event Bastogne 13 1535 3–1–1 +31
10/12/25 LOL Summoner Skirmish - December 8 Rue Berwart 23 1554 2–3 -1
07/12/25 La Guilde - Riftbound : Summoner Skirmish - December Bastogne 18 1557 17° 0–2–1 -50
26/11/25 LOL Store Tournament (Nexus Night) 8 Rue Berwart 22 2–0–1 +32
19/11/25 LOL Store Tournament (Nexus Night) 8 Rue Berwart 14 1–1–1 -5
12/11/25 LOL Store Tournament (Nexus Nights) 8 Rue Berwart 16 2–1 +20

Form and consistency

On a 4-loss streak.

  • 16 to 99 6 events 35%
  • Under 16 2 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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