Toyota Pius
#17,347 in the world · #145 in Austria · in the top 38% nationally. 6 official events, 13 matches won and 12 lost.
- 1552±71Rating · margin ±71
- 1533Average field · 23 entr.
- 33%vs top 5% (1–2)
What they have done so far
- Made top 8 3 times in 6 tournaments: 50% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,567 points.
- The toughest field they have faced averaged 1,561 points, across 25 entrants.
- They are 36 points away from the top 100: Austria.
How the rating moved
Between 1,424 and 1,552, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 24/07/26 | Friday Afternoon Vendetta Pre-Rift Event Mödling | 12 | 1493 | 2° | 3–1 | +19 |
| 02/05/26 | Saturday Morning Unleashed Pre-Rift Event Hauptpl. 15 | 30 | 1516 | 11° | 2–1 | +26 |
| 07/02/26 | Samstag Spiritforged Pre-Rift Event Hauptpl. 14 | 27 | 1541 | 8° | 3–2–1 | +28 |
| 06/02/26 | Freitag Afternoon Spiritforged Pre-Rift Event Mödling | 18 | 1543 | 3° | 3–1 | +55 |
| 09/01/26 | Friday Nexus Night Schwechat | 23 | 1542 | 19° | 1–3 | -23 |
| 27/12/25 | Samstag Afternoon Nexus Nights - 1v1 Vienna | 25 | 1561 | 23° | 1–4 | -53 |
Form and consistency
On a 1-loss streak.
- 16 to 99 5 events 45%
- Under 16 1 events 75%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Blank AT 1953 0–1
- DögeOne AT 1722 1–0
- Blezzd AT 1708 0–1
- Khasino AT 1654 0–1
- Kiko AT 1653 1–0
- Roxie AT 1631 0–1
- Mystischer004 AT 1619 0–1
- AI Revenge AT 1580 0–1
- Blink AT 1570 1–1
- Sylar AT 1570 1–1
- Sephiron9010 AT 1564 1–0
- Alino22 AT 1563 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →