toyotacorolla96
#19,733 in the world · #7,218 in United States · in the top 42% nationally. 13 official events, 19 matches won and 18 lost.
- 1538±52Rating · margin ±52
- 1525Average field · 24 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 7 times in 13 tournaments: 54% of the time.
- Their all-time peak is 1,565 points.
- The toughest field they have faced averaged 1,562 points, across 20 entrants.
- They are 39 points away from the top 5,000: United States.
How the rating moved
Between 1,450 and 1,554, across 13 events with history.
Last 13 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | Weekly Monday Riftbound Constructed Orange | 18 | 1536 | 12° | 1–2–1 | -16 |
| 30/08/26 | Saturday Evening Vendetta Summoner Skirmish I Duarte | 20 | 1562 | 9° | 2–2 | +7 |
| 29/08/26 | Collectors Lounge Friday Morning Nexus Nights - 1v1 Cypress | 18 | 1559 | 2° | 3–1 | +26 |
| 28/08/26 | Nexus Night - Thursday at the Game Hub Manhattan Beach Blvd. | 26 | 1507 | 6° | 1–2 | -1 |
| 23/08/26 | Saturday Night Nexus Nights Yorba Linda | 17 | 1520 | 3° | 2–0–1 | +16 |
| 19/08/26 | Perfect Rares Tuesday Evening Nexus Nights Artesia | 18 | 1525 | 8° | 2–2–1 | +8 |
| 16/08/26 | Phantom Cards and Collectible's Nexus Nights! Los Angeles | 16 | 1486 | 7° | 1–1–2 | -1 |
| 14/08/26 | Nexus Night - Thursday at the Game Hub Manhattan Beach Blvd. | 24 | 1504 | 4° | 1–0–1 | +27 |
| 10/08/26 | Sunday Evening Nexus Nights - 1v1 Gardena | 19 | 1513 | 8° | 1–0–2 | +22 |
| 08/08/26 | Nexus Night - Saturday at the Game Hub Manhattan Beach Blvd. | 18 | 1469 | 14° | 1–2 | -20 |
| 05/08/26 | Perfect Rares Tuesday Evening Nexus Nights Artesia | 15 | 1550 | 9° | 1–2 | -18 |
| 05/08/26 | Topspot Nexus Night (1v1) Anaheim | 16 | 1539 | 14° | 1–3 | -32 |
| 01/08/26 | RWT Collective - Vendetta Pre-Rift Event 2 Los Angeles | 93 | 1560 | 39° | 2–1 | +20 |
Form and consistency
On a 2-win streak.
- 16 to 99 12 events 43%
- Under 16 1 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- U Lieks Mudkips US 1754 0–1
- RedSweetDumpling US 1710 0–1
- Cooldude4267 US 1678 0–2
- PepperTCG US 1677 0–2
- M2 AsiaMandias US 1673 0–1
- 10DonOnLead US 1641 1–0
- mio US 1626 0–1
- bamboojelly US 1623 1–0
- TSS LullabyAnto US 1622 0–1
- Cytempest US 1615 0–1
- TheFabulousKing US 1607 1–0
- Bravecat621 US 1589 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →